
Photo: Diliff · CC BY-SA 3.0 · Wikimedia Commons
City Guide
Three to four days in Dublin: the literary city, the pub culture, and day trips worth taking.
Dublin is small, friendly, and built for long weekends: the literary history, the pub culture (which is a culture, not just drinking), and the day trips. It's the kind of city where you arrive with a plan and abandon it for a conversation.
Three to four days: the center, the pubs, and the coast or the mountains.
Start at Trinity College: the Book of Kells and the Long Room library (the most beautiful library in the world, and that's not hyperbole). Then the National Museum, St Stephen's Green, Grafton Street.

Photo: Diliff · CC BY-SA 3.0 · Wikimedia Commons
Afternoon: the Guinness Storehouse (the Gravity Bar view is the payoff) or the Jameson Distillery. Evening: Temple Bar (touristy, see it, then leave) and the real pub streets: Harcourt Street, Camden Street, the traditional pubs with live music.
Kilmainham Gaol (the prison museum; book ahead, it's essential Irish history), then the Guinness or Jameson experience if you skipped it.

Photo: Remca · CC BY-SA 4.0 · Wikimedia Commons
Afternoon: the pub crawl (self-guided, traditional pubs only). The Brazen Head (Ireland's oldest pub), O'Donoghue's (the traditional music), the Stag's Head. The craic (the fun, the conversation) is the point; the pints are the medium.
The DART to Howth: the cliff walk, the seafood, the harbor. Or Bray to Greystones (the cliff walk south). Dublin's coast is the city's secret; most visitors never see it.

Photo: Bjørn Christian Tørrissen · CC BY-SA 3.0 · Wikimedia Commons
Alternatively: Glendalough (the monastic valley in the Wicklow Mountains, an hour away). Evening back in Dublin: check what's on. The city's live music scene (traditional and otherwise) is the perfect final night. Our Dublin pages track the listings.
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